This allows commanders to launch bloodthirsty Orks into enemy squads, inflicting stun. Orks are exhilarated by travelling at speed, and will enthusiastically jump out of moving Trukks. The Orks go-to troop transport vehicle, these raggedy Trukks are often rammed with as many Orks as can be squeezed onto them. Largely used to shred enemy squads from a distance, their Loot ability enables them to inflict slow on enemies with their ranged attack. Renowned for wielding giant heavy weaponry known as Deffguns, these infantry units deal great damage to any foes standing in a line in-front of them. Known as the most cunning of the Orks, Lootas are scavengers who spend their time plundering the battlefield, even occasionally stealing from their fellow Orks. Shoota Boyz are also fairly resourceful, being able to loot scrap to create their own grenades, inflicting knockback on foes as well as significant damage. Armed with the crude but effective Shoota, these units aren’t the most accurate but more than make up for it with volume of fire and sheer damage output. Simply Boyz with guns, these Orks are the army’s primary ranged infantry. The tone of an Eldar, the ‘ HAH’ of a Space Marine, or the Wackiness of an Ork… A lot of it comes down to being able to just sink in to whatever is being asked for, whether it’s: As you go through the video you see that these guys don’t have the benefit of a set or costume, it’s just them doing their best with the script, working to make the most of the dialogue they’re given. It’s an interesting look at the process of voice acting as well.
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“It’s hard on the voice but worth it,” indeed. You can check out the video below–it is pretty fascinating, and the whole thing is absolutely worth the watch just to hear (and see) Warboss Gorgutz’ voice actor screaming his lines, as animated as his counterpart. Relic recently invited everyone behind the scenes to take a look at what goes into the making of Dawn of War III, chatting with (and showing off) the voice actors tasked with bringing out the Eldar and Orks and Imperium.
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Well okay, maybe to life isn’t the right phrase here…. More than that, it’s the voices of the characters that really bring the story to life. The blast of bolters and the revving of chainswords. It’s not just the sights, it’s the sounds. But the visual is just one aspect of what makes that world feel like you’re there. Just watch any of the numerous trailers out there and you’ll get pulled right into the Grim Darkness of the 41st Milennia. Dawn of War III is around the corner, and Relic’s brought us behind-the-scenes…ĭawn of War III looks pretty exciting–whatever you may think about the gameplay, it has some dazzling art and animation.